That positively impressed me, although Air Link still has an edge here as well. Clean, high-quality streaming enabled smooth table tennis in Eleven Table Tennis and an almost completely smooth walk through City 17 in Half-Life: Alyx. Although I used a recommended cable, the Vive streaming software did not recognize my headset.Īpart from the audio connection, which I could not establish for the life of me, Wi-Fi streaming worked all the better. Unfortunately, this did not work in my test. Vive Focus 3: Convincing Wi-Fi StreamingĪccording to HTC, users only need a high-quality USB-C cable to connect their own PC. However, this is negligible because they do their job absolutely reliably. The grip is too long and the controllers, therefore, do not sit so well in the hand. In any case, they are not ergonomically shaped. The VR controllers of the Vive Focus 3 are rather pragmatic. The Vive Wrist-Tracker improves the precision of the laser pointer in VR and I can use it to track objects. This can be improved with additional accessories, at additional cost. While scrolling and selecting apps works well, the gesture for opening the menu requires explicit and slow repetitions - and even that does not work well often enough. The Vive Focus 3 can also do hand tracking, but not as well as the Quest 2. There remains a slightly spongy feeling during use. I don't feel like I'm holding a stable lightsaber or operating an accurate laser, although I can still control it accurately most of the time. However, the tracking does have one drawback: The laser pointer beams that emanate from the virtual controllers rock back and forth during fast movements. The Vive Focus 3 is in no way inferior to the Quest 2 - I would even say that it sometimes feels a bit more stable, for example during fast movements on the Expert level in Beat Saber. On the other hand, HTC has done a great job with the tracking. As with the Vive Pro 2, the image of the Vive Focus 3 - even though it has a higher resolution - is worse than that of the Quest 2, Pico Neo 3 Pro (review) or Pico Neo 3 Link (review) competitors in terms of the overall impression. The larger lateral field of view does not make up for this: The image becomes blurry towards the edges, and it is cut off towards the top due to the new 16:9 format. The Fresnel lenses and the displays are the same as on the Viver Pro 2 and they have the same problems with glare and god rays. This is not as noticeable in less contrasty scenarios, where the image sharpness comes more to the fore again. light rays that refract on the Fresnel lenses and cause bright light circles there, among other things. This is due to the fierce glare (the ring of rays around bright objects or writing) and the so-called God Rays, i.e. The resolution is high and, in the very narrow sweet spot when completely motionless, the image is very sharp.īut as soon as I move, and especially when the scene in question is high-contrast, I have an incredibly choppy, blurry image. While I keep reading reviews praising the extra sharpness of the image, I can only agree with that to an extent. Unfortunately, the display-lens combination is just as awful as it was on the Vive Pro 2. Poor optical system in an otherwise great VR headset The battery itself lasts around two hours with a charging time of around one hour. Similar to the face pad in the front, the magnetically attached padding in the back is removable. The replaceable battery is at the back of the head. It is magnetic and behind it is the replaceable battery. The quite comfortable headband plate at the back of the head can be easily removed.
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